| Schedule | Homework | Finalproject | Grading |

Advanced Computer Graphics 2013

  • Class time:  Monday  D56 (1:10~4:00)
  • Classroom:  大 仁200102
  • Instructor: 
    • Ming-Te Chi(紀明德), Assistant Professor
    • e-mail: mtchi@cs.nccu.edu.tw
    • Office: 大仁樓 200213
Week Topic Slides Resource
01 02/25 Introduction
Syllabus
slide-intro
Future Graphics Architectures
02 03/04 physically based rendering 
- Ray tracing
slide-01 Raytracer

POV-Ray
03 03/11 physically based rendering
-realtime raytracing

OptiX

OptiX

Scalable Parallel Programming
with CUDA on Manycore GPUs
04 03/18 physically based rendering 
- Radiosity
slide-02 Radiosity
05 03/25 physically based rendering 
- photon mapping
slide-03

03e
Photon mapping coursenote
06 04/01 Rendering package
- renderman shading language
acg-tools blender
Pixie

blender2pixie(archive)

Blender 2.63 to Pixie AddOn
Renderman spec
07 04/08 Non-Photorealistic Rendering
-stroke-based rendering
slide
stroke based rendering

NPAR2012papers

08 04/15
Non-Photorealistic Rendering
-media simulation

slide Moxi

Color game

09 04/22 Non-Photorealistic Rendering
- feature edges

NPR paper presenation
slide WYSIWYG NPR
10 04/29 Midterm Project demo

Lighting Challenges
RenderMan Repository

Three-Point Lighting
new download
11 05/06 Computational Photography slide SIGGRAPH 08 COURSE



12 05/13 Computational Photography

Final project proposal

13 05/20 Texture synthesis

SIGGRAPH 07 COURSE

Parallel Controllable
Texture Synthesis Tutorial


14 05/27 Texture synthesis


15 06/03 Texture synthesis

Final project short report

SIGGRAPH 04 Course


16 06/10 Point-based rendering slide qSplat

Pointshop 3D
17 06/17 Point-based rendering

18 06/24 Final Project Demo

Homework
Hw1: trace the code in Raytracer, and modifed

Hw2: NPAR paper presentation (15min each person)

Hw3: poisson image editing  (upload result to ftp)

Midterm Project - Rendering with shader
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Final Project - paper implementaion

360 view
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Color2Gray
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  • Grading
    • Home works & Paper presentation (30%)
    • Midterm Project (30%)
    • Final Project (40%)
    • Class Participation (bonus)
  • Text book
  1. Physically Based Rendering : From Theory to Implementation by Matt Pharr and Greg Humphreys. Morgan Kaufmann. 2004
  2. Non-Photorealistic Rendering by Bruce Gooch and Amy Gooch. AK Peters, Ltd. 2001
  3. Proceedings of ACM SIGGRAPH Computer Graphics
  4. Interactive Computer Graphics: A Top-Down Approach Using OpenGL, 5/e
    by Edward Angel. Addison Wesley. 2005